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The game works for either PC or the Mac computers. These files are zipped. Just download the file and unzip it. Then double-clicking on the resulting Unity file will run the program. One can set whether the game runs in a window, or full-screen. An aspect ratio of 1440x900 windowed, or 1680 x 1050 full-screen, displays the screen as I intended. Also the quality of the graphics can be set. The top (upper) settings will run the program fastest but at some quality loss. The bottom (lower) settings will smooth graphics and eliminate those jagged effects on slanted lines and edges. But the downside is more computer power is required.
Help at any point in the game can be seen by clicking on the <HELP> icon. Information will appear on the screen to explain what's going on. All game play actions are done with the mouse.
This little game is my unique version of "21" or
"BlackJack." It's not intended to be exactly like the card game, as one will soon see.
After placing one's bet, two "cards," or egg-rolls in this case, are
done for both the player and the dealer. At that point the player may
decide to stand (keep the total at that point) or hit (have the player's
Dragon Droid roll another egg. Player hits may be repeated, but the idea
is to keep the total at 21 or less. Once the player has selected to
stand, the dealer's Dragon Droid will decide whether to stand or roll
Since 'Dragon Talk' is mostly a matter of hiss sounds, the translation of dragon comments is shown above each dragon.
For those interested in Unity 3D, I have made
extensive use in this program of the following added assets: